My "Fluorescence" mushrooms are pretty much iconic by now (at least within the niche of "wallpaper aficionados") but their purpose for me has always been something akin to the teapot model that comes with Lightwave.

Basically it's a prop on which to display different textures. Here I am experimenting with distance gradients and sub-surface lighting. I also wanted to upgrade the terrain with something a little more hi-res and bump up the radiosity lighting so the mushrooms themselves appear to be casting all of the light.



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fluorescence2k91
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fluorescence2k9white1
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fluorescencemosaic1
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fluorescencereddit1
7.17/10 rating (123 votes)

fluorescence2k93
8.46/10 rating (198 votes)

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