Posted on November 24, 2025
A Member suggested that I create a Christmas themed version of “Twisted Logic” and I thought it sounded like a fun exercise. After 25+ years this would be my first Christmas abstract.
Let me know what you think! Pickle Jar or Gallery??
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Dual
Triple
Posted on November 20, 2025
After spending weeks learning how to create realistic looking landscapes using Blender I felt the calling to create something unfettered by reality. Abstracts are often good head-clearing exercises for me and this piece was no different. They are also good ways to learn certain shading principles and I wanted to see how I could use Blender to recreate some of the effects I had used in Lightwave. The geometry here was created using splines and various chaotic attractor systems.
FYI: The scene was rendered using Cycles in 7.5hrs for the triple 5K multiscreen and 5hrs for the 8K. Project Tiamat (with dual 5090s) could cut that down to ~90 minutes for the triple and ~1hr for the 8K.
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Posted on November 13, 2025
After sharing the first version of “Morning Mist (Winter)” (see the Pickle Jar) I went back to the drawing board one more time and finally arrived at a lightning setup that I liked. Took a few days to render the new version but I hope you all enjoy it! I feel like it pops a bit more and feels colder than the first version. Let me know what you think!
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Triple
Posted on November 11, 2025
As promised, here’s a sunrise version of “Morning Mist” after an overnight snowfall. It’s exciting to finally be able to put actual snow on my pines now (in Blender) whereas in VUE I could only color the needles white. Unfortunately it also balloons the render time significantly for some reason which contributed to this taking quite a bit longer to finalize than I expected.
I played around with a number of different lighting scenarios with this one and Rochallor’s 3090 really struggled to keep up. I hope you enjoy it!
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Posted on November 7, 2025
Hopefully it’s not too early in the year for snowy renders. Living in the upper Midwest I love watching the seasonal changes and it has long been my practice to render my scenes in different seasons. I had a pretty good system worked out with VUE but I wasn’t entirely sure how it would work with my new Blender landscapes.
I chose “The Turning” for my first attempt at adding snow to a scene. Not perfect but it was definitely a learning experience. I’m also working on a snowy version of “Morning Mist” that I hope to share with you all soon! Oddly enough these Winter scenes seem to take even longer to render than the Autumn versions. Tiamat can’t come soon enough!
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