Digital Blasphemy | 3D Wallpaper

Posted on November 24, 2025

Twisted Logic (Christmas)

A Member suggested that I create a Christmas themed version of “Twisted Logic” and I thought it sounded like a fun exercise.   After 25+ years this would be my first Christmas abstract.   

Let me know what you think! Pickle Jar or Gallery??

Posted on November 20, 2025

Twisted Logic

After spending weeks learning how to create realistic looking landscapes using Blender I felt the calling to create something unfettered by reality.   Abstracts are often good head-clearing exercises for me and this piece was no different.  They are also good ways to learn certain shading principles and I wanted to see how I could use Blender to recreate some of the effects I had used in Lightwave.  The geometry here was created using splines and various chaotic attractor systems. 

FYI: The scene was rendered using Cycles in 7.5hrs for the triple 5K multiscreen and 5hrs for the 8K.  Project Tiamat (with dual 5090s) could cut that down to ~90 minutes for the triple and ~1hr for the 8K.

Posted on November 13, 2025

Morning Mist (Winter)

After sharing the first version of “Morning Mist (Winter)” (see the Pickle Jar) I went back to the drawing board one more time and finally arrived at a lightning setup that I liked.   Took a few days to render the new version but I hope you all enjoy it! I feel like it pops a bit more and feels colder than the first version. Let me know what you think!

Posted on November 11, 2025

Morning Mist (Winter)

As promised, here’s a sunrise version of “Morning Mist” after an overnight snowfall.   It’s exciting to finally be able to put actual snow on my pines now (in Blender) whereas in VUE I could only color the needles white.   Unfortunately it also balloons the render time significantly for some reason which contributed to this taking quite a bit longer to finalize than I expected.   

I played around with a number of different lighting scenarios with this one and Rochallor’s 3090 really struggled to keep up.   I hope you enjoy it!

Posted on November 7, 2025

The Turning (Winter)

Hopefully it’s not too early in the year for snowy renders.  Living in the upper Midwest I love watching the seasonal changes and it has long been my practice to render my scenes in different seasons.     I had a pretty good system worked out with VUE but I wasn’t entirely sure how it would work with my new Blender landscapes.   

I chose “The Turning” for my first attempt at adding snow to a scene.   Not perfect but it was definitely a learning experience.   I’m also working on a snowy version of “Morning Mist” that I hope to share with you all soon!    Oddly enough these Winter scenes seem to take even longer to render than the Autumn versions.   Tiamat can’t come soon enough!