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Ryan's Notes:Given that "The Plant Factory" specializes in branching structures, I thought it would be interesting to see how it would handle creating a new version of "The Grid" from 2005(!). I've gone with texture mapped models here (since the procedural shader I used before doesn't work with the 64-bit version of Lightwave) and I've added some little extra "nodes" here and there to break up all the right-angles. Let me know what you think!!360 Panorama |
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