The majority of my spending has been re-investing in my DB and artwork. I've bought myself an RTX3090, an iPad Pro with Pencil, and Maxon Cinema 4D (with Octane). My most exciting purchase, however, is a software package called "Houdini" that I've been wanting for many years but could never quite afford due to their strange licensing scheme. I made too much for the indie license but not nearly enough for the full license.
It's an extremely powerful program, responsible for many of high-end visual effects you see in major motion pictures and TV shows. It's also extremely complicated, so I am very proud of the fact that I've managed to learn enough this week to post a new render for you all to check out.
Houdini's procedural modeling workflow really makes a lot of sense to me in a way that traditional modeling does not. I feel like I will be able to use this program to take my artwork to new heights in 2022 and beyond.
That's why I titled this piece "Threshold". Things are about to get very interesting :-)