Posted on February 23, 2007
02/21/07
I’ve been receiving quite a few emails asking if I will be working on animations for use with the new Windows Vista (Ultimate) “Dreamscene“. At this very moment I am installing a Vista on my old workstation for use as a testbed (I’m not ready to install it on my main machine yet) and I will explore the possibilities.
The main issues are: Render times (already my single frame wallpapers take far too long to render so I can’t really imagine rendering 60 or so frames), and development time. I have always tried to balance developing “cutting edge” content (multi-screen wallpapers, etc) with the time it takes to develop wallpapers for the majority of my members (single screen, static images). Basically, I’d rather not spend a lot of time and resources working on something that only a small percentage of my Members can use. As more and more users start using animated wallpapers however I will shift more of my attention to developing them.
02/13/07
02/03/07
01/27/07
My experiments with Vue 6 continue. I’m really trying to master the new atmospheric system. The render times are still kind of crazy but I think the results are worth it.
My latest render, “Cloud Canyon”, is now up on the new images page. I will see if I can post multi-monitor versions sometime next week. Enjoy!
01/20/07
Thanks to everyone for the wonderful comments on “Planitia”. I really enjoy reading your feedback! Some of you asked if I could do a blue version, but I think a blue sky would look too much like our own. My goal with “Planitia” was to do something “out of this world” and that is why I chose green over blue.
Of course, there’s nothing stopping you from opening the file in your favorite photo editor and shifting the hue to your liking.
I’ve posted dual and triple-screen versions of “Planitia”. I’ve also updated the “non-widescreen” versions to fix some composition issues. The versions I posted on 1/17 looked a little cramped on the sides (due to how they were cropped from the widescreen original) and the new renders should look better if you are using a 4:3 screen.
01/17/07