Posted on May 13, 2024
More learning with Cinema4D’s particle system. Attempting to use a particle emitter, turbulence modifier and the tracer system to create interesting organic structures. This piece follows along with some of the principles I learned creating “Empiresis“. I did end up spending a few extra days rendering different color variations after I found the configuration I liked. I’ll add a few of those to the Pickle Jar in the days ahead.
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Dual
Triple