Posted on September 23, 2024
Learning to use Cinema4D’s Cloth simulation here. My C4D/Redshift license is up for renewal in December and I have until then to decide whether it’s worth spending $1265 for another year or simply switch to Blender (which is free). The more I use C4D (and even if I use Blender) the more I see myself maybe needed a new machine in the near future that is more of a GPU renderer. Rochallor is very much built for CPU rendering (which is how I render using VUE).
Either way I hope you guys have enjoyed the abstracts and space imagery I’ve created with it so far. Let me know what you think!
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