Ephemeris

Posted on March 7, 2025

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Ephemeris

Continuing my deep dive into nebula creation using Blender that I started with “Outland“.     Again I used Gaea2 for the foreground though I intentionally kept things minimal because I wanted to the sky, atmosphere and reflections to be the focus.     Blender nebulae are created using a very different procedure than how I’ve created them using Cinema4D and I’m trying to decide which I prefer going forward.   

They each have their pros and cons but both are fun to explore. I hope you enjoy my experiments!