Posted on July 11, 2025
And now for something completely different…
Experimenting here with Cinema 4D’s new liquid simulations. The particles here are actually the building blocks of the simulation and can be unified into a “liquid” mesh but I thought they looked more interesting in their discrete form. I modeled the red central structure separately and added it to the scene to provide a bit of order amidst all the chaos.
I hope my abstract fans enjoy it!
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Dual
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