Passel

Posted on September 23, 2024

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Passel (Red)

Learning to use Cinema4D’s Cloth simulation here.   My C4D/Redshift license is up for renewal in December and I have until then to decide whether it’s worth spending $1265 for another year or simply switch to Blender (which is free).  The more I use C4D (and even if I use Blender) the more I see myself maybe needed a new machine in the near future that is more of a GPU renderer. Rochallor is very much built for CPU rendering (which is how I render using VUE).

Either way I hope you guys have enjoyed the abstracts and space imagery I’ve created with it so far.    Let me know what you think!