Posted on July 7, 2023
Before moving on from “Caldera” on Rochallor I thought it would be fun to attempt a night version with lava overflowing the crater. More of an experiment than anything, it took quite a few days to render on Rochallor but I’m still not 100% satisfied with it. It may end up in the Pickle Jar but I decided to share it in the gallery first.
I do hope you enjoy it but it’s time to move on 🙂
Posted on July 7, 2023
After starting out with a night version of my “Oasis” update I knew I wanted to also do a day version. I was playing around with different atmospheres and found that I really liked this dawn setting. I may yet do one more with a deep blue sky to match the original 1999 version. Created and rendered on Shadowfax.
I hope you enjoy it!
Posted on July 7, 2023
The goal here was to update my Oasis theme (started in 1999, updated in 2009) using Gaea and new plant models. I tried to keep the composition as similar as possible to the earlier versions but hopefully it feels new. I’ll attempt a day version next.
Created on my Shadowfax workstation while another project rendered on Rochallor. Hopefully that one finishes soon!
Posted on June 6, 2023
Here’s another fun project I created using Gaea. Again, as with “Galatea“, my goal here was to better learn texturing in Gaea to create a colorful abstract landscape. I haven’t created anything quite like this in a while and I hope you enjoy it!
Posted on June 6, 2023
Been tweaking this one for a bit too long so it’s time to just let go. Experimenting here with VUE’s sunbeams interacting with objects on the ground. Colors are a bit more muted than my normal work but I hope you enjoy it nonetheless.