Author: Ryan

Posted on June 6, 2022

After creating the night version of “Shallows” I thought I might try the same for the shoreline version. You will notice I’ve kept the illumination on the lilies and have added some fog in the forest to brighten things up a bit.

I hope you enjoy it!

Posted on June 6, 2022

Haven’t decided if this one is going to be featured in the gallery or stay in the Pickle Jar. I wanted to create a night version of “Shallows” but the challenge was to add a bit of light somewhere for contrast. Here I chose simply to illuminate the central lily, sort of like I did for Pot of Gold (Night), but in a much simpler way this time (since the bloom is not the central focus of the scene).

Let me know in the comments if you think this one should be featured in the gallery or stay in the Pickle Jar!

Posted on June 6, 2022

When I created “Shallows” last week I also created an unseen shoreline with trees in the background. This was so the water would have some reflections but also to create a some shadows across the pond.

For this scene I’ve panned the camera up and filled in those background details. You will notice the frog is still sitting on his lily pad in the foreground.

I hope you enjoy it!

Posted on June 6, 2022

Jessie requested earlier this week that my next piece not involve clouds. Ok, I get the hint 😄

This render is an update to a piece I created way back in 2000 using World Builder. I used VUE this time around and I think the ray-tracing makes all the difference. Let me know what you think in the comments.

Posted on June 6, 2022

Here’s another version of “Jovian” rendered using a different atmospheric scattering model. Some folks felt the first version looked more like a space nebula than a planetscape so I went a different direction with this render.

Which version do you prefer??