Author: Ryan

Posted on July 7, 2018

Cascadia (Summer)

Not sure why I started out “Cascadia” as a winter scene (other than the fact that I wanted to try something a bit different) but I had always planned on doing at least one more seasonal variant.

Here’s the “summer” version. I’d considered using the same light angle from the Winter version but I think this turned out pretty well.

Let me know what you think!

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screen versions are available!

Posted on June 6, 2018

Lightfall

I originally created this is a much more abstract piece using mathematical meshes from MathMod but I decided to dial it back a bit and go somewhat more conventional.

The rocks were modeled using Oculus Medium. The main cave structure was a collaborative effort in Medium between me and my son Jason 🙂

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screen versions are in the works!