Posted on August 8, 2025
I’ve been on a bit of an abstract kick lately so thought it time to jump back into sceneries if only to keep my skills sharp. For this piece I’m exploring Gaea2’s new “glacier” node which allows you to add (you guessed it) glaciers to your landscapes. Also trying to incorporate rivers into my VUE scenes which presented some interesting challenges. I hope you enjoy it!
Posted on July 7, 2025
One last version of “Framework” before I move on. Going in a very different direction with this iteration, sort of a “night version”.
Let me know which you think I should feature in the gallery!
Posted on July 7, 2025
Here’s another version of “Framework”. Tried to go for more of a glass or crystalline look here. It’s in the gallery for now but eventually only one version will be featured and all others will go in to the Pickle Jar. Let me know what you think in the comments 🙂
Posted on July 7, 2025
If you can’t tell, I’ve been in a bit of an abstract mood lately. I know lots of you are here for sceneries (my wife is among you) but I wanted to stick with my Cinema4D experiments for a few straight weeks to let everything sink in. Thanks for being patient with me here.
For this particular piece I am learning how to use the volume builder/mesher, which takes a 3D geometry that might have seams and turns it into a volumetric object before converting it back to something that looks seamless.