Posted on March 21, 2024
I know lots of folks prefer darker images for their wallpapers so when I create something bright and colorful I almost always create a more subdued variant. As promised here is the “night version” of “Isometer“. The palette took a bit of experimentation but I hope you enjoy the mix of colors.
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Posted on March 19, 2024
Getting back into abstracts with this experiment in procedural object placement/shading using Cinema4D. The principles expand on what I learned to create “Proxima” and, like that project, I will be creating a darker “night version” shortly. I hope you enjoy it!
I’d also like to mention that the 3/31 date is fast approaching when my legacy credit card system will be turned off. If you do not have a payment method created on DB 2.0 your account will auto-expire on the renewal date. Legacy Members who signed up using PayPal are exempted but should still consider setting up a new DB 2.0 subscription.
Create a new subscription by purchasing a new Membership here. Lifetime Supporters use this option. I will make sure any time remaining on your annual Membership is prorated to your new subscription.
Thousands of auto-renewing payments are going to be forcibly discontinued this year and my business is facing the greatest crisis it’s faced in nearly 10 years! If you really enjoy my work and want to see it continue I humbly ask that you not only create a new payment but consider a Plus, Donor or above Membership going forward.
Thanks everyone for your support and please don’t hesitate to contact me if you have any questions!
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Posted on March 8, 2024
As I mentioned the last time, I was working on creating a “sky effect” in Cinema4D and then got side-tracked creating the foreground in VUE. After putting together my arctic vista I decided to create the day version first and that became “Return of the Sun“.
I can now confirm that the “sky effect” I was working on was aurora and I hope you enjoy it in the night version!
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Posted on March 3, 2024
This one started as a night scene, trying out a new sky technique in Cinema4D. As is usually the case when creating the sky first, I had to think of something for the foreground. I’d been meaning to learn Gaea’s “Ice Floe” node and this seemed like the perfect time. Then when I started putting together the foreground I decided to create a day scene first and got a little distracted with it.
The night scene is still to come but I hope you enjoy this arctic sunrise while I’m still perfecting that C4D sky technique 😄
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Posted on February 23, 2024
Going back to my theme this year of re-working some of my older classics. The original goal with this piece was simply to re-imagine “Space Vista II” from way way back in 1997 with some better texturing for the planets. I wanted something in the foreground this time so I used Gaea to create some interesting landforms that looked alien but wouldn’t take the focus from the sky. Lastly I added some cumulus in the distance to give the scene a little more scale.
Had to give it a new title though because I wasn’t really thinking about good names back when I first created this piece in 1996 (a year before I posted my site). They were simply files on my hard drive back then 🙂 Hope you enjoy it!
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