Posted on June 20, 2016
Looking back through this year’s renders I noticed that I had yet to do a single outer space scene. I sincerely apologize for this oversight on my part and offer “Beginnings” to rectify the matter. This piece attempts to (artistically) capture the moment a star ignites amidst the primordial dust.
Dual and triple-screen versions are also available. I hope you enjoy it!!
Posted on June 14, 2016
I used to make this sort of abstract using “Xfrog”, but I have to admit that “The Plant Factory” is a lot more powerful. The upside is that I can use this geometry as a plant in Lightwave if I so fancy (and I just might…).
Dual and triple-screen versions are also available. Don’t be surprised if I post a few revisions in the days ahead as this one is still fluid 🙂
Posted on June 3, 2016
Given that “The Plant Factory” specializes in branching structures, I thought it would be interesting to see how it would handle creating a new version of “The Grid” from 2005(!).
I’ve gone with texture mapped models here (since the procedural shader I used before doesn’t work with the 64-bit version of Lightwave) and I’ve added some little extra “nodes” here and there to break up all the right-angles.
Let me know what you think!!
I’ve scrapped my initial version and posted one I created using an entirely different method. Let me know what you think of the update!
Posted on May 31, 2016
I’ve added dual and triple-screen versions of “Halcyon (Glow)” to the gallery this morning. I was away from my computer over the holiday weekend and I’m now back working on new artwork 🙂
Posted on May 24, 2016
By popular request I’ve created a night-time companion piece to “Sun Worship” this afternoon. You might notice that I’ve given the lady on the rocks a friend with whom to enjoy the view 🙂
Dual and triple-screen versions are available.
I’ve also been working to make DB look a bit better on mobile devices. Check me out on your phone or tablet and let me know that you think!