Digital Blasphemy | 3D Wallpaper

Posted on September 12, 2016

Archive

I apologize for getting a bit side-tracked with all of the 360 panoramas. For my latest render I tried creating it as a 360 panorama from the start. This render uses Lightwave’s “dielectric” glass shader to create a “stained glass” effect.

Unfortunately it takes nearly 3 days to render on “Shadowfax” so some optimizations will have to be made going forward.

Posted on August 30, 2016

360 Panoramas!

What started as a fun diversion on my Facebook page has turned into a possible push into the VR world for me. Hope to have more to report on that front soon. For now I’ve rendered 6 360 panoramas that you can check out right here on DB (without having to visit Facebook).

Let the pages load fully and then drag about with your mouse/finger to look around.

Any requests?