Digital Blasphemy | 3D Wallpaper

Posted on May 18, 2015

Serpentine” is my first hi-res render using Mandelbulb 3D (not to be confused with Mandelbulber which I have used a few times before).

In some areas it seems more powerful than the other app, but in others it isn’t. It’s a 32-bit program, for example, so I can only use 2 GB of my 128 installed GB to process images. This means some of the post-processing options (like DOF) run out of memory on large images.

I still think it’s worth learning though. Let me know what you think of the first effort!

PS: You can now use the R/L arrow keys on your keyboard to navigate through my gallery 🙂

Posted on May 16, 2015

I started creating a “ground view” of my “Accretion” render but decided instead to use the scene I created for my revision of “Moonshadow” (that render will remain in the Pickle Jar here). The wider frame better suits the multiscreen “Accretion” and the resulting image is a little brighter and less gloomy.

The multiscreen finished rendering first in this case and then I had to wait until the single-screen was finished before I could post it here. Sorry for the wait!!

Here’s the single screen for comparison…