Digital Blasphemy | 3D Wallpaper

Posted on May 23, 2012

Anemone -- Updated 05/23/12

I’ve added dual and triple-screen versions of “Anemone” to the Members Gallery this evening. I’ve also added a free version designed for use as a Facebook cover image here.

I also wanted to mention that our little Jason turned 6 years old today. I won’t be able to hold him like this for much longer!

Seems like just yesterday I was holding him in the crook of my arm

 
 
 
 

Posted on May 22, 2012

Anemone -- Updated 05/23/12I’ve added a new render of “Anemone” to the Members Gallery this morning.

The camera is pulled in even more with this version and the focus is a bit tighter as well. I’ve also added a bit more blue in the center.

The first version will remain available in the Pickle Jar for comparison.

Posted on May 21, 2012

A couple of items to mention today. First, I’ve been working on an update (of sorts) to “Anemones” from 2001 and I’m at a good point to share a render. The update, “Anemone“, is available for my Members on the new images page.

This one is a bit of a departure from the 2001 version I know. Let me know what you think in the comments section.

 

Atoll -- Added 05/16/12Secondly, quite a few folks thought my first render of “Atoll (Nightfall)” was a bit on the dark side. I rendered a special version for print (which requires a brighter image) and decided the new version was also an improvement as a wallpaper. You’ll find the new render here (with the first version still available in the Pickle Jar).

Which do you prefer?

Posted on May 17, 2012

Atoll (Nightfall) -- Updated 05/17/12

I’ve added dual and triple-screen versions of “Atoll (Nightfall)” to the Members Gallery this morning. I’m still deciding whether or not this is the final version but I am leaning towards moving on for now…

Facebook users can download a free version for your “Timeline” cover photo here.

Posted on May 16, 2012

Atoll -- Added 05/16/12There were a number of reasons why it made send to tear down my “Atoll” scene and rework it to render faster.

One reason (see below) was that I wanted to produce a render for multiple monitors. Another was so that I could create the much-requested nighttime version. After posting the multiscreen day version this morning I set to work on the night scene.

My first crack at it is now available in my Members Gallery.

I’m not sure this is going to be the final version of the night scene, but I thought it looked nice enough to share. Let me know what you think!

Atoll -- Updated 05/16/12

One of the main reasons I tore down and reworked my “Atoll (2012)” scene was so that I could render a proper multiscreen version in a reasonable timeframe. I’m happy to report that the dual and triple-screen versions are now available to my Members.

The free version for your Facebook Timeline cover can be found here.

The scene took a mere 32 hours to render at 7680 x 1600. I think it turned out rather well myself. What do you think?