Posted on October 3, 2023
Here’s a night version of “Autumn Bayou” that I created. I leaned heavily into the blue tones here to justify the cheeky title 😄
I hope you enjoy it. The render is in the gallery now but might find its way to the Pickle Jar later. Let me know where you think it belongs.
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Posted on September 25, 2023
Every year I like to add at least one new Autumn render to my gallery (usually during the later part of the year when Fall hits the northern hemisphere where I live) . I’ve rendered the changing trees in many different biomes but never a bayou, until now that is.
Created on “Shadowfax” while my main machine was rendering “Pallas“.
I hope you enjoy “Autumn Bayou” and feel free to share your feedback in the comments. I love to hear from you all 🙂
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Posted on September 19, 2023
Sticking with the space theme for the moment. I’ve had this image floating around in my mind for quite a while now but didn’t really have a good way to realize it until I learned more about Cinema4D’s Pyro system, which I used to simulate the steam vents. I also used C4D to create the planet background but I used Gaea and VUE for the foreground. The title, as with many of my planetscapes, comes from Greek mythology. Pallas was the daughter of Triton and granddaughter of Poseidon.
I hope you enjoy it!
I created and rendered this one on Rochallor and have a new Autumn piece in the works on Shadowfax. Stay tuned!
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Posted on September 12, 2023
Continuing my exploration of Cinema4D’s Pyro system for creating deep space nebulae. This time I used Redshift for the rendering but sort of wish I’d used Octane as the sim proved to be too much for my GPU. Fortunately “Rochallor” is a 96 core CPU rendering beast 😄 This is the latest entry in a series of images that I started in 2001 using Lightwave (w/3D geometry) and continued in 2008 (using Lightwave “Hypervoxel” volumetrics). I hope you enjoy it!!= Add to your a la carte shopping cart.
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Posted on September 5, 2023
As promised, here’s a moonlit version of “Elysium” with some fireflies added to brighten the foreground. I also adjusted the color of the longer grass to allow it to pick up more moonlight. The bluebird has returned to its nest for the evening though.
I hope you enjoy it. Going to be working with C4D for my next piece so be patient as it’s more of a learning experience for me as opposed to working with VUE!
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