Posted on July 17, 2023
Before moving on from “Caldera” on Rochallor I thought it would be fun to attempt a night version with lava overflowing the crater. More of an experiment than anything, it took quite a few days to render on Rochallor but I’m still not 100% satisfied with it. It may end up in the Pickle Jar but I decided to share it in the gallery first.
I do hope you enjoy it but it’s time to move on 🙂
= Add to your a la carte shopping cart.
Dual
Triple
Posted on July 12, 2023
After starting out with a night version of my “Oasis” update I knew I wanted to also do a day version. I was playing around with different atmospheres and found that I really liked this dawn setting. I may yet do one more with a deep blue sky to match the original 1999 version. Created and rendered on Shadowfax.
I hope you enjoy it!
= Add to your a la carte shopping cart.
Dual
Triple
Posted on July 10, 2023
The goal here was to update my Oasis theme (started in 1999, updated in 2009) using Gaea and new plant models. I tried to keep the composition as similar as possible to the earlier versions but hopefully it feels new. I’ll attempt a day version next.
Created on my Shadowfax workstation while another project rendered on Rochallor. Hopefully that one finishes soon!
= Add to your a la carte shopping cart.
Dual
Triple
Posted on June 29, 2023
Here’s another fun project I created using Gaea. Again, as with “Galatea“, my goal here was to better learn texturing in Gaea to create a colorful abstract landscape. I haven’t created anything quite like this in a while and I hope you enjoy it!
= Add to your a la carte shopping cart.
Dual
Triple
Posted on June 23, 2023
Been tweaking this one for a bit too long so it’s time to just let go. Experimenting here with VUE’s sunbeams interacting with objects on the ground. Colors are a bit more muted than my normal work but I hope you enjoy it nonetheless.
= Add to your a la carte shopping cart.
Dual
Triple