Digital Blasphemy | 3D Wallpaper

Posted on June 24, 2008

  • I’ve posted my latest project on the New Images page this morning. I’ve titled it “Citadel (2008)”, implying that it is an update on my 1998 “Citadel” image.

    Actually I didn’t set out to update “Citadel” image, but when I was looking to see if the “Citidel” title had been taken I saw that I had used it 10 years ago. The themes are sort of similar so I kept the title for this one. When you produce over 600 images, you are bound to reuse a title once or twice I guess.

    I’ve placed in the image in the “Day Scenery” gallery (though it could go in either gallery) because I think I might try a moonlit night version. I hope you like it.

Posted on June 22, 2008

  • I’m waiting for my latest project to finish rendering (hopefully sometime tonight) so I took the time to tweak the “Gallery-at-a-Glance” page. Clicking the “Year” links will now take you to a page dedicated to that year with larger (100 x 75) thumbnails. Thanks to whoever suggested that one. I’ve also removed some of the revisions from the 1999 and 1998 galleries and placed them in the Pickle Jar where they belonged.

Posted on June 16, 2008

  • It has been suggested to me a number of times that images would be easier to find if I had a “gallery-at-a-glance” page. I’ve been meaning to do it for a while and and this morning I went ahead and put one together. You can check it out here. The thumbnails link to each image’s place in the gallery.

    In other news, I may scrap my plans for a night version of “Untouched”. I haven’t been very happy with my renders so far and I’m itching to move onto something new.

Posted on June 11, 2008

  • I’ve added the dual and triple screen versions of “Untouched” to the gallery this evening. A lot of people have suggested that I try a night version so I may give that a go before moving on to something new.

Posted on June 8, 2008

  • I’ve added an updated version of “Untouched” to the gallery this morning. The original will remain available in the Pickle Jar. I’ve strengthened the volumetric light in this one and hopefully this will counter some of the grain from the original.

    There really isn’t much else than can be done about the grain I’m afraid, I think it’s just a result of all the millions of leaves in the background.

    I made a few other additions as well which I will leave to you to discover. I hope you like it.

    I’ll work to have a multi-screen version up ASAP.