Digital Blasphemy | 3D Wallpaper

Posted on July 22, 2005

  • The dual and triple screen versions of “Totality” are finally up. Sorry it took so long. I would have had them up sooner but I decided to make some small changes to the original. Some of you had written me mentioning what looked like a rendering artifact in the corona. I think I have that fixed now (the new version is up on the new images page). I would imagine that most of you won’t be able to tell the difference, but hopefully those of you who noticed the problem in the original will like the change.

Posted on July 17, 2005

  • Added a new space wallpaper to the gallery today. “Totality” is now available on the new image page for your review (widescreen also available, multi-monitor to follow). I hope you like it!

Posted on July 12, 2005

Posted on July 10, 2005

  • Fractals have always been a favorite subject of mine. Some of my very first wallpapers (around 10 years ago) were fractals and when I started Digital Blasphemy in 1997 there were quite a few in my first gallery. For some reason I stopped doing them in 1999.

    I thought it would be fun to try my hand at them again. My first offering is “Coincidence”, up now in the new images gallery (widescreen also available, multi-monitor to follow). My previous fractals were all generated using an old version of Kai Power Tools (version 2 I think) and Aldus Photostyler. This new image was generated within Lightwave and is embellished with some procedurals and a few 3D trinkets. I hope you like it.

Posted on July 6, 2005

  • I’ve added dual and triple screen versions of Summerwood. On to something new now…