Digital Blasphemy | 3D Wallpaper

Posted on July 15, 2002

  • I’ve added a newer version of “Macrocosm” (def.) to the gallery. Quite a few of you mentioned to me that the image seemed too dark. This new render isn’t a whole lot brighter, but it is a little. Essentially, the asteroids in the foreground are supposed to be silhouetted by the galaxy in the background. I didn’t want them to be brightly lit, but I did want some detail to be visible. The previous version, plus a “Galaxy-Only” version, are available in the Pickle Jar.

    Dimly lit objects have been a problem ever since I started using this Trinitron. I had noticed right away that some of my older works looked horribly washed out on this monitor and there were details visible where I had intended there to only be shadow. Now the problem is reversed. I’m not sure how to solve this, given that I love to use darkness and shadows in my work.

    What do you think? Should I “over-brighten” (to my eye) to compensate for darker monitors? Drop me a line if you have thoughts one way or another.

    Anyway, I hope this one works better for you. I’ll try to do something bright and cheery next time, OK?

Posted on July 14, 2002

  • I spent all afternoon working on Plan B (see this morning’s post) and I think it worked out nicely. I actually think this version turned out much nicer than the failed render. The new piece, entitled “Macrocosm”, is now up on the new images page. Comments appreciated (is it too dark?).
  • I was about ready to cry this morning. The Lightwave render that I started on Thursday night was supposed to be done this morning, but instead I woke up to find that it had crashed. Such frustration comes with the territory I guess, but it’s still heart-breaking.

    Moving onto Plan B now, which will hopefully result in a new render on your desktop by either tonight or tomorrow morning.