Digital Blasphemy | 3D Wallpaper

Posted on March 18, 2001

  • Added “Gotham 2001” to the gallery today. I still have a few things I want to do to this one, but I thought now was a good time to post it and get some feedback. This one is more of a literal update of the first “Gotham” than the 1999 version. In the first version I used a single Bryce terrain to create all of the “buildings”. In the second (1999) version I modeled the structures in Lightwave and rendered in Bryce. This latest version is all Lightwave, but I’ve tried to retain some of the vertigo of the first version.

Posted on March 7, 2001

  • My new render “Forest Citadel” is now up in the gallery. Most of the development time on this one was spent trying to figure out (once and for all) how get a textured model from Lightwave into World Builder. I think I finally have it figured out so you should be seeing more interesting objects in my World Builder renders from now on. If you are interested in the process, or just want to comment on this latest render, please drop me a line.