Posted on July 18, 2021
I’ve reset to the season to summertime for this nighttime version of “Goldenwalk“. I’ve been taking lots of walks over the past year or so and have been trying to bring my family along whenever possible. My son Ian prefers to walk at night so we’ve gone on quite a few “nightwalks” (as he calls them) this summer. Our neighborhood looks quite a bit like this render (when all the fireflies are active) and on one particular nightwalk we encountered a cat that followed us almost the entire time. I added him to the scene so I would always remember those walks 🙂
Hope you enjoy it! Dual and triple-screens available.
Posted on July 13, 2021
I hope it’s not too early for Autumn renders 🙂 I don’t play video games like I used to, but I’d been wanting to play “Ghost of Tsushima” for a long time and finally picked it up a few weeks ago. Of course I was instantly dazzled by the incredible environments and put the game aside to recreate one of them 😀
This particular scene was inspired by the “Golden Forest” area but I’ve purposely left out the Japanese influences (this time) to give it a bit more general appeal.
Hope you enjoy it! Dual and triple-screens available 🙂
Posted on July 2, 2021
My education with Blender continues. I’d been meaning to learn how to use the new “Geometry Nodes” for a while now and decided to follow an interesting tutorial that I found on YouTube to create this stylized “motherboard”. While I did follow instructions and use some of the supplied texture maps, I did create all the models and I feel like I’ve made the scene my own in a number of ways. I hope you enjoy the render as much as I enjoyed learning how to make it.
Posted on June 20, 2021
I was thinking of the night version of “Shores of Carina” from the beginning. The title, for starters, refers to the famous nebula from Earth’s southern skies and the plan was to feature my Blender volumetric experiments in the night version.
I hope you enjoy it! Dual and triple-screen versions available!
Posted on June 16, 2021
While creating “Tropical Moon of Amatheia” I discovered a technique for generating interesting cloud shapes in VUE. I didn’t want the clouds to be the main focus in that project though so I set the technique aside for the moment.
With this scene I’m trying to more fully explore the possibilities. I may try integrating some of my Blender nebulae experiments for a possible night version…
Let me know what you think. Dual and triple-screen versions available!