Digital Blasphemy | 3D Wallpaper

Posted on November 16, 2020

The Vale of Selene



Multi-Screen Render

Jessie saw this one and said it looked like a cross between Ansel Adams and Vincent Van Gogh. I’d say that pretty good company. The multiscreen framing will take a bit more work for me to figure out so stay tuned for that.

Trying some new techniques here so I hope you enjoy it. This is one of those scenes that I probably wouldn’t have attempted before Rochallor. Thanks again to everyone who helped me build this incredible machine.

Posted on November 8, 2020

Ouranos



Multi-Screen Render

Inspired by one of the distant ice giants in our own solar system. This particular planet has the unique property that it’s rotational axis is tilted perpendicularly to the sun. I’ve created lots of planetscapes over the years but never one like that so it sounded like an interesting challenge. The foreground was modeled using Gaea.

PS: I chose the pre-anglicized version of this particular Greek deity’s name to keep the distraction to a minimum 😀

Posted on November 4, 2020

Stormtide



Multi-Screen Render

I knew when I created “Descension” that wanted to try a day version but the brown dwarf/gas giant planet didn’t really fit with the mood I wanted for it. Quite a few folks mentioned to me that such a planet would have severe weather and tides, so I decided to add a storm and change the sea level a bit (the beach is new in this scene).

The mood is different but I hope you still enjoy it. Multiscreen version coming soon!

Posted on October 27, 2020

Necronomicon (Happy Halloween!!)



Multi-Screen Render

Happy Halloween!! I wasn’t entirely certain that I was going to create a Halloween render this year but, as sometimes happens, an idea struck and I started playing around. One thing I knew for certain was that I wanted it to be something that could be used year-round so I omitted many (but not all) of the traditional elements that tie it to the holiday.

Yes the title and theme are inspired by a Lovecraft story that I read long ago and whose title I cannot exactly recall 🙂

I rendered the single-screen version on Rochallor and the multiscreen version on Shadowfax using the same scene file but the two came out looking remarkably different. Each has their charms however so I’m posting it while trying to figure that one out. I hope you like the options though 😀

I hope you enjoy it and have a safe and happy Halloween!!

Posted on October 21, 2020

Descension



Multi-Screen Render

After creating Substellar I knew I wanted to do some sort of ground view scene using the planet. It seemed like just the right exercise after 7+ days of looking at the same Autumn tree. I intentionally kept the foreground simple because I might experiment with animating this scene (I’ve already added some wind to the palms). That’s not something I’ve worked with a lot with Vue but many folks have been asking about looping animations lately to use as meeting backgrounds.