Posted on March 17, 2020
As soon as the Coronavirus pandemic started shutting down daily life around me I knew that it was time to start working on a nice, calm, tropical wallpaper. I’ve been meaning to revisit “Island Time” for quite a while now so the time seemed right. I still may play around with some things here but I thought it looked nice enough to share as is. I hope it helps you “find your beach” if only virtually.
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Posted on March 13, 2020
I’ve been wanting to do a proper Sonoran desert scene for a while now. Over the last few months I’ve come back to the theme quite a few times and have rendered a number of attempts that never made the gallery. I think these scene turned out pretty well though and I hope you enjoy it. Perhaps I will post some of the rejects in the weeks ahead 🙂
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Posted on March 4, 2020
I thought it would be fun to see what the Boardwalk looked like during the daytime. I wanted to keep the “luminous” quality of the spheres so I backlit them with some subtle SSS. I hope you enjoy it!
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Posted on February 28, 2020
Believe it or not this is actually the same model from The Oddball but evolved quite a bit. I thought it would be interesting to see if I could build walkways or other architecture using Plant Factory. This first iteration is a bit on the fanciful side (I actually couldn’t decide if this was a night scene or an abstract) but I could see some interesting future applications.
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Posted on February 25, 2020
After posting “Fireborn” last week one of my Members wrote to ask if I was ever going to make any more abstracts. I checked and discovered that it’s been nearly 40 renders since I’ve posted one! While Shadowfax chugs away rendering my volcano for multiple-monitors, I set about creating a new abstract on Bucephalus.
The result is a piece I call “The Oddball“. I used techniques similar to what I used for “Shades of Blue” but took things a bit further. I hope you enjoy it!
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