Posted on November 4, 2019
As soon as the Autumn version of “Sundered Mountain” was finished I knew I was going to attempt at least a couple of seasonal variants. Step one was to edit my mountain in Gaea and add a bit more snow…
I hope you enjoy the result. I may have another winter version to post in the days ahead…
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Posted on October 26, 2019
I told myself I wasn’t going to do another Halloween render this year but I found myself building a spooky forest and one thing lead to another. A little bit of Sleepwalkers and a dash of Midnight Trooper. I hope you enjoy it and have a safe and happy Halloween!!
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Posted on October 18, 2019
Exploring how to create different kinds of craters using Gaea here. I still have much to learn. As usual I debated whether or not to add a human to this but in the end decided against it. All of humanity hangs there in the void.
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Posted on October 15, 2019
My original “day version” was set at dusk with a low hanging moon reflecting in the water. I ended up changing the sun position (making the moon position impossible) but I’ve been able to realign things for the night version. I hope you enjoy it!
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Posted on October 14, 2019
I was browsing social media and came across a livestream from the main developer of Gaea (a cool gentleman named Dax Pandhi). He was describing a technique for “warping” dunes around rocks and it looked like something I wanted to try for myself.
In the background you will see some of my other early attempts, but I decided to do something a bit more ambitious for the foreground. I’d done oases before but never viewed from the desert. I hope you enjoy it!
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