Posted on July 12, 2024
Happy Friday! Experimenting here with shading in Octane render within Cinema4D. C4D’s “Redshift” renderer is built-in and that has lead me to favor it but Octane is very fast and capable of some really interesting effects. I pay extra for it so I thought it was time I dig in and take advantage of its features.
The geometry here is pretty simple but I think it shows off the shader pretty well and is interesting to look at. I hope you enjoy it!
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Posted on July 5, 2024
I thought it would be worthwhile to create a daylit version of “The Visitor“. The original, as I’ve said, was inspired by “Close Encounters of the Third Kind” and most (all?) of the alien encounters in the film take place at night. This takes the scene in a different direction and I hope you all enjoy it!
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Posted on July 2, 2024
“Close Encounters of the Third Kind” has always been one of my favorite films, and I had the opportunity to re-watch it recently. It’s lost none of its power after all these years. Watching the iconic ending, with the mothership hovering over Devil’s Tower, summoned this scene to my mind and I knew I had to realize it somehow. I modeled the visitor ship in Blender, the mountains in Gaea, and rendered the scene using VUE.
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Posted on June 27, 2024
Here’s one last version of “Hidden Lake” before moving on to something new. A few Members had requested a sunrise/sunset version of soft light and I thought it sounded like a great idea. Not sure if this belongs in the gallery or not but wanted to share it nonetheless. It’s in the Pickle Jar for now. Let me know if you think it should be in the gallery!
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Posted on June 24, 2024
It’s always a challenge to do night scenes without humans because, by nature, they tend to be very dark. I took the opportunity with this night version of “Hidden Lake” to use the reflections to break up the darkness a bit. I’d rather keep my nature scenes “untouched” by civilization so I hope you will let your eyes adjust to the darkness a bit.
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