Digital Blasphemy | 3D Wallpaper

Posted on February 19, 2018

Phyllotaxis

Here’s something colorful if you are getting tired of winter greys. This render is the result of my experimenting with Plant Factory to create interesting floral patterns. I rendered the scene using Vue but I think I might try a version with Lightwave so I can have a bit more control over the geometry. Let me know what you think!

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screens are in the works!

Posted on February 12, 2018

Anima (Happy Valentine’s Day)

It’s been a while (8 years!) since I’ve attempted a Valentine’s Day wallpaper. My rule for them has always been this: Don’t make anything that I wouldn’t use myself. This project was one of those rare blessed instances where I had the finished image in mind before I started working on it. I hope you enjoy it!

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screens are available!

Posted on February 10, 2018

Dapplewood (Winter)

I’d intended to create a winter version of “Dapplewood” before the Christmas holiday but got a bit sidetracked. I hope people are still in the mood for Winter wallpapers in February 🙂

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screens are in the works!

Posted on January 27, 2018

Organelle

I finally upgraded my Lightwave to the 2018 version (after skipping the 2015 upgrade) earlier this month and a LOT is different. This render is a texturing exercise, inspired by re-rendering the original Organelle from 2002 for VR. The geometry here was modeled using The Plant Factory rather than Xfrog though. I still have a lot to learn but I thought I would share my progress…

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screens are available!

Posted on January 19, 2018

Oceana

It’s been a while since I attempted an underwater render so I felt the time was ripe to dive back in. This time I wanted to use Plant Factory to create my undersea flora and fauna. I wasn’t trying to model any real life organisms here, but rather create something fanciful and colorful.

I’m not 100% happy with how everything turned out (after MANY days of rendering at 8K on Bucephalus) but I do think it looks nice enough to share while I consider revisions. Let me know what you think!

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screens are coming soon!