Description
Back in November I started a scene using a brand new beta version
of Vue d’Esprit. The scene was coming along nicely and I was able
to produce one test render, but it crashed after that and I was
not able to reopen my scene file.
I had originally thought to put this render in the Pickle Jar
(for lack of a better place) but my Members liked it so much that
I’ve given it a place in my gallery. Maybe someday I will be able
to reopen the file or have the energy to recreate the scene
somehow.
Hope you like it regardless!
Jenanne
That was fast! Thank you very much!
Jenanne
Sorry to complain, but the 2560×1080 resolution seems to be missing….
Jenanne
Really appreciate the multiscreen! That must have been a really long render. Thanks!
D
Awesome, thanks! Could you also do a night multiscreen using the same night scene you did for the dragons, but without the dragons?
Jen
We appreciate the server cycles for this one!
Jenanne
You are, like, so totally awesome for rendering the multiscreen for this image. 😉
Ryan
I started the multiscreen rendering this morning.
D
I agree, a multiscreen of this version would be great.
Zach
I too would love to see multiscreen renders of this piece. I would really enjoy multis of many of the Pickle Jar images, but just having the main gallery version would be enough!
Thanks again, Ryan, for your outstanding work!
Cheers,
Nathan Zachary
Ben
Any chance on getting a multi-screen of this?
Jenanne
I like Chris’ idea for a night version of this one, with perhaps bioluminescence providing much of the lighting, and possibly moon rays slanting in through the top of the cave. It would be terrific!
A popular render, Ryan! 8.80 is a strong rating; with just five more votes this would be — well, in the top 25 at least. Multiscreen? It’s too bad the 2560×1080 resolution is only available after the multiscreen is rendered — my hubby is patiently waiting.
James
Love this! When you released Dragons Gold I hoped you would make another wallpaper with a similar feel. This is amazing and needs to be multiscreen!
Jenanne
I second the petition for a multiscreen of this one.
Bob
Think you could do a multiscreen of this as well? Love this one.
Kelton
This just keeps getting better. The dragon’s wing thanks you!
Jenanne
I’m glad you separated Cave of Arches from Festival of Dragons. Now that we can enjoy both renders without having to choose one, I find that I like Festival of Dragons more than I did before. And this one is still a solid 10. Thank you, Ryan!
Robert
Feels like the mushrooms in the foreground – the ones in direct sunlight – reflect too much light.
Eric
BINGO!
Awesome image Ryan!
Plus I agree w/ Chris, night version would be cool. Maybe with moon rays, and a hint of “Fluorescence” on the ground.
Cheers!
Wraith
So much life. Me gusta.
Littlemom
Lookin’ good!!! Love the new version of this.
Ali
Once again, the lossless 1440p file is not downloading. I really wish you would confirm that each resolution was uploaded correctly initially. Thanks.
Chris
also, would LOVE to see this one at night!
Chris
Love the added color, the depth of the image, the lighting … so good.
one nitpicky thing: every render in the last few months has not had an iPad HD render for it … would love to have that right off the bat …
Gene
… of course, that should be “least”, not “lease”.
Gene
Very nice. Projects a sense of serenity and peace.
Techno-glitch: at lease for me, now via two totally different ISPs, only about the top 5% of the 4096×2560 will load — just freezes after that, no-go on reloading. All other versions I’ve tried come in just fine.
Thanks for the fine work!
Gene
KRingg
This is the reason I’m a member. Awesome lighting, interesting landscape, beautiful water, lush flora. Great work!
Jenanne
Ah, lovely! That’s a wrap.
Jeremy
I like this a lot as a piece on its own. I like this version better than the first. The trees in the foreground provide a nice contrast to the rest of the picture. It’s makes me want to stare at it and take pleasure in looking at all the beautiful diversity in it. I think it is one of your best nature scenes.
With that said I still like the pickle jar version the best.
Rainith
It looks like the second variation is missing from the Pickle Jar even though it shows two should be there from the main screen.
Leanna
I like the water in the original vs the new one.
Kris
The lighting in the original version cast some light on the trees on the right, which was a beautiful effect. Now, the trees are all in shadow. Trees would not grow where no light falls, so the original version gave just a hint of possibility that trees could grow and thrive in the caves. Now, it doesn’t seem possible.
Jenanne
I love all the improvements, particularly the flowering vines and the added trees in the background and on the left. I *think* the reason the original is more popular with some folks is that light rays lit some of the trees on the right in the original version but not in the latest render, making it harder to see the details.
The cave ceiling is vastly improved from the original. In version two, I was going to suggest some roots or stalactites to go with the moss or whatever because it seemed as though something was missing. However, I like version three as it is, with just a hint of the green foliage at the edges. Terrific render, Ryan!
Kyle
I think this represents a good compromise between the first two renders. I give it a solid 9.
anna_writr
The lossless 16 x 9 aspect is not a complete file. Only the top half of the image loads.
RedWidow
I prefer the pickle jar version myself. I do like that added vegetation in the newer version, however the vibrancy of the color in the original cannot be beat. The water and rocks in the original are also better I feel, more realistic looking. I think the lighting in the second version is too subdued and prefer the original in this respect as well. So I have to say the pickle jar version far outweighs the second version.
Littlemom
I think the pickle jar version of this render is better, I don’t care for the added trees
Littlemom
I like the pickle jar version better. Don’t care for the added trees, but nice try though
JMK in CT
The island in the middle looks a little like a lion with one paw up.
Jeremy
I think this is a great picture. I wish I was swimming in the water with a hot babe. The only criticism I have would be a little less glare from the sun so I can see the vegetation better. That’s why I like the pickle jar version better, but it’s still great to look at, and it is the new screen image on my laptop.
Eric
PJ var. (7/10): I like the rocks (close up ones) and the water. They look more realistic.
Current ver.(8/10): I like the over arching cave, vegetation, and trees. The trees are a much better green, deep and lush, not the almost neon on the PJ var.
If possible I would overlay the lower part, water line and down of the PJ var. on to the current.
My humble suggestion. 😉
Eel River
I am very drawn to this theme personally, and I prefer the Pickle Jar version because the details in the tree leaves are better. This scene magically transports me to Krasarang Wilds on Pandaria in the latest World of Warcraft expansion. Grainy? Ryan, please do a scene this fall of golden wheat fields before harvest. I’ll write you a JavaScript that will delete all comments with the words grainy or graininess. 8^D
kellzilla
That’s a compliment, btw. Just realized it could have sounded like me doggin’ your work. Saying that the SOFTWARE is the weak part of the team, not your skill!
kellzilla
Wish you could get the graininess out of so many of your shots. It’s a pity the software isn’t up to snuff to compete with your skill.
Shelly K.
The little island in the middle looks like the spines of the dragon. Was that intentional?
Kyle
While I like the changes you’ve made to the shape and detail of the vegetation in the new render there are a couple of points in the previous that I preferred:
1) I think the brighter green leaves provided a more striking contrast than the subdued green. In the new render it feels like only a two-way contrast between the streaming light and the brown/green cave/plants compared to the three-way contrast in the first.
2) I liked the archway better off-center. Especially combined with the higher intensity of light in the background, the new render gives the impression of looking out of the cave, whereas the first gave the impression of looking down a passageway into a much deeper cave complex.
Vaul
I really like it, though for me the lighting would need to be toned down a bit in order to use it on my desktop.
Chris
Textures could use a bit of touch up. Otherwise very nice piece. I’m really glad you’re not doing another variation of an old render again; I got kinda tired of those.
Jenanne
So glad you managed to open the file again! I can’t wait to see the final version. Thanks!
Chris
Love the concept. Obviously it’s a bit grainy (since it’s unfinished, totally get it) but this is the sort of place I wish I could see myself in a kayak. “Journey to the Center of the Earth” was always one of my favorite scifi classics and I think I could see this in that book somewhere … anyway, I would love to see you finish it!
Is there an iPad HD version?
Gene
A specific observation: I love the way you’ve done the water through roughly the center third of the frame. It looks very natural, nearly photo-like. By contrast, the immediately adjacent shore line and beach are an order of magnitude behind. Not bad, but nowhere nearly as well executed as the water presently is. I’m guessing that the foreground is one of the places you’re still working on.
The closest I come to digital art like you do is my clumsy attempts to “enhance” pics with Photoshop (like letting a 12 year-old drive a Porsche) — in other words, I’m no expert. With that windup, I note that the boundaries between “zones” in the images seem to be the most difficult to make look right (natural, or whatever). They often (certainly not just in your work) look so sharp and crisp that they end up sticking out like the proverbial “sore thumb.” The “shore” in this image, as well as the horizon in Starfall are prime examples of this. Admitting that I’m a hamfist WITHOUT your talent, I respectfully recommend working on this aspect.
All this said, there’s a reason I have a life membership at DB. Keep up the good work Ryan!
Paul
The rays of “God light” seem a little unfinished, perhaps, but overall I still like this very much, even if it is similar to another. No people! 😀
Paul
The rays of “God light” seem a little unfinished, perhaps, but overall I still like this very much, even if it is similar to another. No people! 😀
Jenanne
How is it very, very similar to “Dragon’s Gold”? It seems completely different to me. Perhaps it was originally intended as a companion piece but has strayed far, far away, and wonderfully so. 🙂
Ryan
You must have missed the part where I originally put this one in the Pickle Jar under “Dragon’s Gold” but was asked to feature it on its own in my Main Gallery.
Michael
It’s nice, but it’s very, very similar to “Dragon’s Gold”.
Gene
Another great one in the making!
Tor
Even your half finished works are still awesome. So jealous.
Savisto
Actually I like the concept of an ancient cave a lot, but for me the szene is too blury and the water should not be this much rough, or is it next to the sea? It doesn’t look windy…
But I love the concept
Kyle
Unfinished though it may be, this is really one of my favorites. Evokes “Of All Places” on a grander scale.
Random
Believe it or not, there’s a cave system in Vietnam that actually *does* have its own rainforest growing under a large skylight. The forest even has birds and (I think) monkeys living in it, and it’s huge…
To adapt a quote from Harry Truman, “The only alien places are the Earth you don’t know yet.”
Jenanne
Thank you, Ryan, for giving “Cave of Arches” a room of its own!
Ryan
Thanks for all the feedback! “Cave of Arches” now has a permanent spot in my 2013 gallery (even though I created it in late 2012). I will try to recreate it someday!!
Andrew
I love this. It’s an epic scale but being closed in it still feels like a secret place. It has a real sense of presence, of atmosphere, of being someplace special.
Amaryllis
Arches is absolutely beautiful, my breath is really taken away by this image!
Ryan
I am reuploading the 2560×1600 PNG now. I have no idea what’s going on with the timestamp though. Weird!
Ali
I just posted my previous comment at 1:09pm (so central time it should be 12:09pm but it says AM instead)
Ali
The “2560 x 1600 Lossless (16:10)” version isn’t loading all the way.
Brian
But this is my “type” of picture. Huge in scope, both in concept and perception. Some of the space stuff doesn’t look big to me, go figure. Maybe the word is: vistas. Plus it’s just a little unreal. Would trees really grow here like that? I think that’s good too. Sci-fi fantasy, alien worlds. Please do what you have to with this one and I encourage more like this in the future in the future.
Brian
But this is my “type” of picture. Huge in scope, both in concept and perception. Some of the space stuff doesn’t look big to me, go figure. Maybe the word is: vistas. Plus it’s just a little unreal. Would trees really grow here like that? I think that’s good too. Sci-fi fantasy, alien worlds. Please do what you have to with this one and I encourage more like this in the future in the future.
Justin B
I really dig this piece, even if it isn’t 100% polished. It’s good enough as it is to take its place as my current wallpaper. Even if you can’t go back to it as-is, I wouldn’t relegate it to the Pickle Jar. Afraid it might not get as much exposure there, and I think it deserves to be seen.
Jen
ArchesCaves is stunning and I hope you have the desire to go back to it. I know how hard it is to recreate something like this after a loss but this one is definitely worth it!
Jenanne
Wow, Arches Caves is a terrific render! Even in its current less polished form it’s remarkable, and the overall composition with the sun rays, trees, and arches evokes a feeling of tranquility. I know it would be a pain to recreate this but IMHO it would be worth it. Too, I agree with Justin that it deserves its own placement. It really doesn’t go with Dragon’s Gold and won’t get the visibility it deserves here.