Description
This image uses Bryce 3D‘s “Volumetric World” setting. Basically it makes all of your light beams visible, like in a smoky room. It also turns a 1 hour render into a 3 day number crunch.
I modelled the sword myself in Ray Dream 5
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This image uses Bryce 3D‘s “Volumetric World” setting. Basically it makes all of your light beams visible, like in a smoky room. It also turns a 1 hour render into a 3 day number crunch.
I modelled the sword myself in Ray Dream 5
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Anton
I love this piece, the contrast of the red skeleton against the light coming into the room and that sword is awesome.