Posted on January 28, 2000
In case you are wondering, both “Neptune’s Garden”, “Pagoda” and “Avalon” are all on hold temporarily. I discovered, after much trial and error, that my Lightwave objects were not compatible with the texturing system used by World Builder (Lightwave Objects do not have UV maps assigned). I have some software on the way which will remedy that situation (and do much much more), called Deep Paint 3D.
So I’ve been spending this week practicing my Lightwave skills. There hasn’t been much in the way of complete works to show for it (sorry), but I thought this latest one came out kind of nice. I call it “To Be”, and you can check it out on the New Images page or in the Pickle Jar.
Posted on January 24, 2000
Posted on January 22, 2000
Posted on January 21, 2000
A slightly new look on the member’s home page today. As I’m sure you’ve noticed by now, I’ve added small thumbnail links to my latest four images. They are arranged by date from left to right with the newest image always on the far left side. I’m still working out which images I will post there (given that I do revisions in a non-linear fashion). You’ll always find the extra versions in the Pickle Jar.
Currently the newest image is “Neptune’s Garden I”. I spent most of yesterday working with World Builder on my first underwater image of the year, and this is the result. There are still some things that I’m planning to add, but I thought this was nice “resting point” and that you would like to see a preview. Your comments, as always, are appreciated.
Posted on January 17, 2000